Mark Boss
Mark Boss
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SF3D: Stable Fast 3D Mesh Reconstruction with UV-unwrapping and Illumination Disentanglement
01 Aug 2024 -
ArXiv
submission and
Project page
online. It also became a full product at
Stability AI
.
Two Papers Accepted at ECCV 2024
01 Jul 2024 -
Collaborative Control for Geometry-Conditioned PBR Image Generation
and
SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion
got accepted for ECCV 2024.
SV3D: Novel Multi-view Synthesis and 3D Generation from a Single Image using Latent Video Diffusion
15 Mar 2024 -
ArXiv
submission and
Project page
online
Collaborative Control for Geometry-Conditioned PBR Image Generation
09 Feb 2024 -
ArXiv
submission and
Project page
online
SHINOBI: Shape and Illumination using Neural Object Decomposition via BRDF Optimization In-the-wild
19 Jan 2024 -
ArXiv
submission and
Project page
online
New Job at Stability AI
07 Jan 2024 - I have now started working as a Research Scientist at Stability AI.
Talk at Games Day 2023
21 Nov 2023 - I will present a talk at the
Games Day 2023
about
Inverse Rendering For Games
PhD Defended
17 Mar 2023 - I have defended my PhD and my
thesis
is published
SAMURAI: Shape And Material from Unconstrained Real-world Arbitrary Image collections
15 Sep 2022 - Accepted at NeurIPS 2022
An open-source smartphone app for the quantitative evaluation of thin-layer chromatographic analyses in medicine quality screening
04 Aug 2022 -
Scientific Report
article and
Project page
online
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